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Non-weapon Proficiencies List

 

This is a list of the Non-Weapon Proficiencies published by TSR (R) for AD&D (TM) 2nd Ed. They are compiled from the Player's Handbook, the Player's Handbook Reference series, and a few other sources. For complete desciptions of the proficiencies and how they work, please refer to the various books themselves. Entries that are not annotated with a source description are the standard NWP's from the core rules.

 

Where conflicting information has been published, the most recent version of the Proficiency is cited. In the case of Proficiencies unique to the 1st Edition Oriental Adventures book, attempts have been made to translate these to 2nd Ed terms. This, however, is purely this author's interpretation of the Proficiency.

 

In the case of Proficiencies unique to the Player's Option: Skills and Powers handbook, Attributes have been adjusted for those not using the secondary, derived attributes presented in that book. This document is intended as an index for quick reference only. AD&D (TM) is a trademark of TSR (R) Inc.

 

WORKS CONSULTED

 

 

 

 

 

 

 

 

 

 

 

 

 

NWPs by GROUP

Format: Name/# slots/Attribute/Modifier/Source

 

 

GENERAL                

AH - The Age of Heroes

AQ - Al-Qadim Arabian Adventures

Bb - The Complete Barbarian's Handbook

CB - The Complete Bard's Handbook

CH - The Complete Book of Humanoids

CN - The Complete Book of Necromancers

CR - The Complete Ranger's Handbook

CS - The Complete Sha'ir's Handbook

CT - The Complete Theif's Handbook

Dw - The Complete Book of Dwarves

GR - The Glory of Rome

OA - Oriental Adventures

Nj - The Complete Ninja's Handbook

Pn - The Complete Paladin's Handbook

Ps - The Complete Psionics Handbook

PW - Planewalkers' Handbook

SP - Player's Option: Skills and Powers

SM - Player's Option: Spells and Magic

SS - Sages and Specialists

Sh - Shaman

Acting

Alertness 

Agriculture 

Animal Handling 

Animal Rending 

Animal Training 

Artistic Ability 

Athletics 

Begging 

Blacksmithing 

Boat Piloting 

Boating

Boatwright 

Brewing 

Calligraphy 

Carpentry 

Cartography 

Caving 

Chanting 

Chaos Shaping 

Cheesemaking 

City Familiarity 

Clothesmaking, Crude 

Cobbling 

Concocting

Cooking 

Craft Instrument 

Crowd Working 

Dancing 

Danger Sense 

Debate 

Deep Diving 

Direction Sense 

Distance Sense 

Drinking 

Eating 

Etiquette 

Falconry 

Fire-Building 

Fishing 

Flower Arranging 

Foraging 

Fortune Telling 

Fungi Recognition 

Gaming 

Geography 

Haggling 

Heraldry 

Hiding 

Landscape Gardening 

Languages, Modern 

 

1

1

1

1

1

1

1

1

1

1

1

2

1

1

2

1

1

2

1

1

1

1

1

1

1

1

2

1

1

2

1

1

1

1

1

1

1

1

1

1

1

1

2

1

1

1 or 2

2

1

2

1

1

Cha -1

Wis +1

Int 0

Wis -1

Dex +2

Wis 0

Wis 0

Dex -1

Cha Sp.

Str 0

Str 0

Wis +1

Int -1

Int 0

Dex -2

Str 0

Int -2

Wis *

Cha +2

Wis 0

Int 0

Int 0

Int -1

Dex 0

Int -2

Int 0

Dex -2

Cha 0

Dex 0

Wis +1

Int 0

Int 0

Wis +1

Wis 0

Con 0

Con 0

Cha 0

Wis -1

Wis -1

Wis -1

Wis 0

Int -2

Cha +2

Int +3

Cha 0

Int -1

Wis 0

Int 0

Int -1

Wis -1

Int 0

 

Leather Working 

Looting 

Masseur 

Medium 

Metalworking 

Military Science 

Mining 

Musical Instrument 

Noh 1

Observation 

Oratory 

Orienteering

Origami 

Painting 

Persuasion 

Philosophy 

Planar Direction Sense 

Planar Sense 

Planar Survival 

Poetry 

Politics 

Portal Feel 

Pottery 

Prophecy 

Rhetoric 

Riding, Airborne 

Riding, Land-based 

Riding, Sea-based 

Rope Use 

Rowing 

Sculpting 

Seamanship 

Seamstress/Tailor 

Sign Language 

Signalling 

Silk Making 

Singing 

Slow Respiration 

Smelting 

Sound Analysis 

Sound Imitation 

Stonemasonry 

Swimming 

Tattooing 

Tea Ceremony 

Voice Mimicry 

Weapon Improvisation 

Weather Sense 

Weaving 

Whistling/Humming 

Winemaking 

1

1

1

2

1

1

2

1

1

1

1

2

1

1

1

1

1

1

2

1

1

2

1

1

1

2

1

2

1

1

1

1

1

1

1

1

1

1

1

1

2

1

1

1

2

2

1

1

1

1

1

Int 0

Dex 0

Dex 0

Wis 0

Dex 0

Int 0

Wis -3

Dex -1

Cha -1

Int 0

Cha -1

Int -2

Dex 0

Dex -1

Cha -2

Wis -1

Wis +1

Wis -1

Int -2

Int -2

Cha 0

Int -3/-5

Dex -2

Wis -2

Cha 0

Wis -2

Wis +3

Dex -2

Dex 0

Str -1

Dex 0

Dex +1

Dex -1

Int +2

Int -2

Dex -2

Cha 0

NA

Int -2

Wis 0

Cha -2

Str -2

Str 0

Dex 0

Wis -2

Cha sp.

Wis -1

Wis -1

Int -1

Dex +2

Int 0

CB

CT

 

 

Bb

 

 

AH

CT

 

SP

CT

Dw

 

OA

 

SS

SS

CB

PW

CH

Nj

Bb

 

SS

 

CB

CB

 

CH

 

SP

 

CR

CH

CH

 

CR

 

 

OA

CR

 

Dw

 

Sh

AQ

 

CH

OA

 

 

 

OA

Sh

AQ

GR

 

 

OA

CT

AH

 

 

SP

SM

AH

PW

PW

PW

 

GR

PW

 

SS

GR

 

 

CR

 

AH

SP

 

 

 

CR

OA

 

 

 

 

OA

 

 

 

OA

CT

Bb

 

 

CB

CH

 

Wis 0

Wis -3

Int -2

Wis -2

Int 0

Int 0

Int +1

Wis 0

Int -2

Dex +1

Wis +1

Int 0

Int -2

Int -5

Cha -4

Wis +2

Con -3

Wis 0

Int -1

Wis -2

Wis -3

1

1

1

1

1

1

1

1

2

1

1

2

1

2

2

1

2

1

1

1

1

Necrology 

Netherworld Knowledge 

Omen Interpretation 

Omen Reading 

Papermaking 

Planology 

Reading/Writing 

Religion 

Sage Knowledge 

Scribe 

Shamanic Ritual 

Soothsaying 

Spellcraft 

Spell Recovery 

Spirit Lore 

Spirit Lore 

Trance 

Undead Knowledge 

Undead Lore 

Venom Handling 

Vetinary Healing 

Int +1

Cha 0

Int -2

Int -1

Int 0

Int 0

Int 0

Int 0

Wis 0

Wis -1

Cha -1

wis -1

Int -3

Int 0

Wis -2

Int -2

Int -2

Int 0

Int 0

Cha 0

Int -2

1

1

1 or 2

1

1

2

1

2

1

1

1

2

2

1

2

2

1

1

1

1

1

Administration 

Alms 

Ancient Geography 

Ancient History 

Anatomy 

Astrology 

Bookbinding 

Bureaucracy 

Ceremony

Diagnostics 

Diplomacy 

Dream Interpretation 

Engineering 

Genie Lore 

Healing 

Herbalism 

Investigation 

Languages, Ancient 

Law 

Local History 

Navigation 

 

SM

SM

Sh

 

CN

 

SM

SM

SM

Pn

SM

Sh

 

AQ

 

 

SM

 

SM

 

 

CN

CN

Sh

SM

SM

PW

 

 

SM

SM

Sh

Bb

 

PW
CN
Sh

Sh

CS

SM

CN

CR

 

 

PRIEST

 

PSIONICIST

Int +1

Wis -1

Wis 0

1

1

1

Reading/Writing

Rejuvenation

Religion

Dex -2

Wis -1

Cha -2

Wis +1

2

2

1

1

Gem Cutting

Harness Subconscious

Hypnosis

Meditative Focus

Int Sp.

Str/Cha

Dex -1

Str 0

Cha 0

Dex 0

Int -2

Wis -2

Wis 0

Sp. -3

Int -2

Int +1

Wis +2

Wis +2

Dex -1

Int 0

Dex 0

Int 0

Wis 0

Dex Sp.

Int -1

Dex 0

Wis 0

Int -2

Dex -1

 

1

1

1

1

1

1

1

1

1

2

2

1

2

2

1

2

1

2

2

1

1

1

1

1

1

Information Gathering 

Intimidation 

Juggling 

Jumping 

Local History 

Locksmithing 

Navigation

Night Vision 

Pest Control 

Quick Study 

Reading Lips 

Reading/Writing 

Riding, Horse Spec. 

Riding, Camel Spec. 

Set Snares 

Survival 

Tightrope Walking 

Toxicology 

Tracking 

Trailing 

Trail Signs 

Tumbling 

Underclass 

Ventriloquism 

Water Walking 

Int -1

Wis -1

Int 0

Int 0

Wis 0

Int -2

Cha sp.

NA

Int 0

Wis 0

Dex -1

Dex 0

Int +1

Cha -1

Cha -2

Con 0

Dex 0

Cha sp.

Int 0

Dex -1

Dex -2

Dex -3

Dex 0

Int -2

Con 0

Wis -1

1

1

1

1

2

1

1

2

2

1

1

2

1

1

1

2

2

1

1

1

2

1

2

2

1

1

Ancient History 

Animal Noise 

Appraising 

Assimilation 

Awareness 

Bartering 

Begging 

Blind-Fighting 

Bureaucracy 

Camouflage 

Chicanery 

Close-quarters Fgting 

Detect Signing 

Disguise 

Enamour 

Endurance 

Escape 

Fast-Talking 

Feign/Detect Sleep 

Forgery 

Gem Cutting 

Giant Kite Flying 

Grooming 

Herbalism 

Hold Breath 

Hunting 

 

CT

 

Nj

AQ

 

CT

 

Pn

CR
AH
CH
Nj

 

Nj

 

Nj

CT

Nj

 

 

Nj

AQ

 

Nj

 

CT

CT

 

 

 

 

 

Nj

Dw

Nj

 

 

AQ
AQ

 

 

 

Nj

 

CT

CR

 

Nj

 

Nj

 

ROGUE

 

WARRIOR

Con -1

NA

Str +1

Int -2

Wis +2

Wis +2

Con -6

Dex -1

Int -2

Int -1

Int 0

Int -1

Wis 0

Wis 0

Int -1

Int -3

Wis -3

Con 0

1

1

2

1

2

2

1

1

1

1

2

1

2

1

1

3

1

2

Light Sleeping 

Mountaineering 

Natural Fighting 

Navigation 

Riding, Horse Spec. 

Riding, Camel Spec. 

Running 

Set Snares 

Spelunking 

Style Analysis 

Survival 

Tactics 

Tracking

Trail Marking 

Trail Signs 

Weaponsmithing 

Weaponsmithing, Crude 

Wild Fighting 

Int 0

Int -2

Int -1

Wis 0

NA

Dex -1

Dex 0

Wis 0

Dex +2

Dex 0

Dex 0

Con 0

Cha -2

Wis -1

NA

Str/Cha

Dex +2

Wis 0

Cha 0

1

2

1

2

2

1

1

1

1

2

1

2

2

1

1

1

1

1

1

Animal Lore 

Armourer 

Armourer, Crude 

Awareness 

Blind-Fighting 

Bowyer/Fletcher 

Bowyer/Fletcher, Crud 

Camouflage 

Charioteering 

Close-quarters Fgting  

Display Wpn Prowess 

Endurance 

Horde Summoning 

Hunting 

Iaijutsu 

Intimidation 

Jousting 

Law 

Leadership 

 

 

Bb

AQ

 

 

Bb

CR

 

CH

AQ

 

Bb

 

OA

CT

Pn

Pn

Bb

Bb

 

CH

 

AQ
AQ

 

 

CR

Nj

 

AH

 

CR

CR

 

CR

CH

 

WIZARD

Int 0

Int 0

Wis -2

Int 0

Int 0

Dex -1

Wis -1

Int +1

Wis 0

Int 0

Int -2

Dex +1

Int -1

Int -2

Int -5

Cha -4

Int -1

Int -2

Wis -2

Wis -2

Wis 0

 

1

2

1

1

1

1

1

1

1

1

2

1

2

1

2

2

1

1

1

1

1

 

Numeracy 

Numerology 

Omen Reading 

Papermaking 

Planology 

Prestidigitation 

Prophecy 

Reading/Writing 

Religion 

Research 

Sage Knowledge 

Scribe 

Sorcerous Duelling 

Spellcraft 

Spell Recovery 

Spirit Lore 

Tactics of Magic 

Thaumaturgy 

Time Sense 

Venom Handling 

Undead Knowledge 

Int -3

Int -1

Int -2

Int -3

Int 0

Int 0

Dex 0

Wis -2

Wis -3

Int -3

Int -2

Dex -2

Int 0

Dex 0

Int -2

Cha -2

Int 0

Int 0

Wis -1

Int -2

Wis 0

Wis -3

 

2

1

2

1

2

1

2

2

1

2

1

2

1

1

2

1

1

1

1

1

1

1

 

Alchemy 

Ancient History 

Anatomy 

Arcanology 

Astrology 

Bookbinding 

Clockwork Creation 

Concentration 

Dowsing 

Engineering 

Future History 

Gem Cutting 

Genie Lore 

Glassblowing 

Herbalism 

Hypnotism 

Languages, Ancient 

Languages, Future 

Mental Resistance 

Navigation 

Necrology 

Netherworld Knowledge 

SM

 

SM

SM

 

SM

CS

SM
SM

 

Ch

 

AQ

SM

 

SM

 

Ch

SM

 

CN

CN

 

CS
CS
SM
SM
PW
SM

Ch

 

 

SM
SM
SM

 

 

PW

 

SM

SM

Ch

CN

CS

MASTER LIST OF 2ND EDITION NON WEAPON PROFICIENCIES
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NWPs in Alphabetical order

 

NON-WEAPON PROFICIENCIES

Acting 1 CHA -1 G CB

Administration 1 INT +1 P SM

Alchemy 2 INT -3 Wz SM

Alertness 1 WIS +1 G CT

Alms 1 CHA 0 P SM

Anatomy 1 INT -2 P,Wz SM

Arcanology 1 INT -3 Wz SM

Agriculture 1 INT 0 G

Ancient Geography 1 or 2 INT -2 P Sh

Ancient History 1 INT -1 P,R,Wz

Animal Handling 1 WIS -1 G

Animal Lore 1 INT 0 W

Animal Noise 1 WIS -1 R CT

Animal Rending 1 DEX +2 G Bb

Animal Training 1 WIS 0 G

Appraising 1 INT 0 R

Armourer 2 INT -2 W

Armourer, Crude 1 INT -1 W Bb

Artistic Ability 1 WIS 0 G

Assimilation 1 INT 0 R Nj

Astrology 2 INT 0 P,Wz

Athletics 1 DEX -1 G AH

Awareness 2 WIS 0 R,W AQ

 

Bartering 1 INT -2 R

Begging 1 CHA Sp. G CT

Blacksmithing 1 STR 0 G

Blind-Fighting 2 NA NA R,W

Boating 1 WIS +1 G CT

Boatwright 1 INT -1 G Dw

Bookbinding 1 INT 0 P,Wz SM

Bowyer/Fletcher 1 DEX -1 W

Bowyer/Fletcher, Crude 1 DEX 0 W Bb

Bureaucracy 2 INT 0 P,R SM

Brewing 1 INT 0 G

 

Calligraphy 2 DEX -2 G OA

Camouflage 1 WIS 0 R,W CR

Carpentry 1 STR 0 G

Cartography 1 INT -2/0 G SS

Caving 2 WIS var. G SS

Ceremony 1 WIS 0 P SM

Chanting 1 CHA +2 G CB

Chaos Shaping 1 WIS 0 G PW

Charioteering 1 DEX +2 W

Cheesemaking 1 INT 0 G CH

Chicanery 1 DEX -1 R AH

City Familiarity 1 INT 0 G Nj

Clockwork Creation 2 DEX 0 Wz CS

Close-quarters Fighting 2 DEX 0 R,W CH

Clothesmaking, Crude 1 INT -1 G Bb

Cobbling 1 DEX 0 G

Concentration 2 WIS -2 Wz SM

Concocting 1 INT -2 G SS

Cooking 1 INT 0 G

Craft Instrument 2 DEX -2 G CB

Crowd Working 1 CHA 0 G CB

 

Dancing 1 DEX 0 G

Danger Sense 2 WIS +1 G CH

Debate 1 INT 0 G

Detect Signing 1 INT +1 R Nj

Diagnostics 1 WIS -1 P Pn

Diplomacy 1 CHA -1 P SM

Direction Sense 1 WIS +1 G

Disguise 1 CHA -1 R

Display Weapon Prowess 1 DEX 0 W AQ

Distance Sense 1 WIS 0 G CR

Dowsing 1 WIS -3 Wz SM

Dream Interpretation 2 WIS -1 P Sh

Drinking 1 CON 0 G CH

 

Eating 1 CON 0 G CH

Enamour 1 CHA -2 R Nj

Endurance 2 CON 0 R,W

Engineering 2 INT -3 P,Wz

Escape 2 DEX 0 R Nj

Etiquette 1 CHA 0 G

 

Falconry 1 WIS -1 G CR

Fast-Talking 1 CHA Sp. R CT

Feign/Detect Sleep 1 INT 0 R Nj

Fire-Building 1 WIS -1 G

Fishing 1 WIS -1 G

Flower Arranging 1 WIS 0 G OA

Foraging 1 INT -2 G Sh

Forgery 1 DEX -1 R

Fortune Telling 2 CHA +2 G

Fungi Recognition 1 INT +3 G Dw

Future History 1 INT 0 Wz Ch

 

 

 

 

Gaming 1 CHA 0 G

Gem Cutting 2 DEX -2 Ps,R,Wz

Genie Lore 1 INT 0 P,Wz AQ

Geography 1 or 2 INT -1 G Sh

Giant Kit Flying 1 DEX -3 R Nj

Glassblowing 1 DEX 0 Wz SM

Grooming 2 DEX 0 R AQ

 

Haggling 2 WIS 0 G AQ

Harness Subconscious 2 WIS -1 Ps Ps

Healing 2 WIS -2 P

Heraldry 1 INT 0 G

Herbalism 2 INT -2 P,R,Wz

Hiding 2 INT -1 G CH

Hold Breath 1 CON 0 R Nj

Horde Summoning 2 CHA -2 W Bb

Hunting 1 WIS -1 R,W

Hypnosis 1 CHA -2 Ps Ps

Hypnotism 1 CHA -2 Wz SM

 

Iaijutsu 1 NA NA W OA

Information Gathering 1 INT Sp. R CT

Intimidation 1 STR/CHA Sp. R,W CT

Investigation 1 INT -2 P SM

 

Jousting 1 DEX +2 W Pn

Juggling 1 DEX -1 R

Jumping 1 STR 0 R

 

Landscape Gardening 1 WIS -1 G OA

Languages, Ancient 1 INT 0 P,Wz

Languages, Future 1 INT 0 Wz Ch

Languages, Modern 1 INT 0 G

Law 1 INT 0 P,W SM

Leadership 1 CHA 0 W Bb

Leather Working 1 INT 0 G

Light Sleeping 1 CON -1 W Bb

Local History 1 CHA 0 P,R

Locksmithing 1 DEX 0 R

Looting 1 DEX 0 G

 

Masseur 1 DEX 0 G OA

Meditative Focus 1 WIS +1 Ps Ps

Medium 2 WIS 0 G Sh

Mental Resistance 1 WIS -1 Wz SM

Metalworking 1 DEX 0 G AQ

Military Science 1 INT 0 G GR

Mining 2 WIS -3 G

Mountaineering 1 NA NA W

Musical Instrument 1 DEX -1 G

 

Natural Fighting 2 STR +1 W CH

Navigation 1 INT -2 P,R,W,Wz

Necrology 1 WIS 0 P,Wz CN

Netherworld Knowledge 1 WIS -3 P,Wz CN

Night Vision 1 WIS -2 R Nj

Noh 1 CHA -1 G OA

Numeracy 1 INT 0 Wz CS

Numerology 2 INT 0 Wz CS

 

Observation 1 INT 0 G CT

Omen Interpretation 1 INT -2 P Sh

Omen Reading 1 WIS -2 P,Wz SM

Oratory 1 CHA -1 G AH

Origami 1 DEX 0 G

 

Painting 1 DEX -1 G SP

Papermaking 1 INT 0 P,Wz SM

Persuasion 1 CHA -2 G SM

Pest Control 1 WIS 0 R Dw

Philosophy 1 WIS -1 G AH

Planar Direction Sense 1 WIS +1 G PW

Planar Sense 1 WIS -1 G PW

Planar Survival 2 INT -2 G PW

Planology 1 INT 0 P,Wz PW

Poetry 1 INT -2 G

Politics 1 CHA 0 G GR

Pottery 1 DEX -2 G

Prestidigitation 1 DEX -1 Wz SM

Prophecy 1 WIS -1 Wz Ch

Prophecy 2 WIS -2 G SS

 

Quick Study 2 Var. -3 R Nj

 

 

Reading Lips 2 INT -2 R

Reading/Writing 1 INT +1 P,Ps,R,Wz

Rejuvenation 1 WIS -1 Ps Ps

Religion 1 WIS 0 P,Ps,Wz

Research 1 INT 0 Wz SM

Rhetoric 1 CHA 0 G GR

Riding, Airborne 2 WIS -2 G

Riding, Camel Spec. 2 WIS +2 R,W AQ

Riding, Horse Spec. 2 WIS +2 R,W AQ

Riding, Land-based 1 WIS +3 G

Riding, Sea-based 2 DEX -2 G CR

Rope Use 1 DEX 0 G

Rowing 1 STR -1 G AH

Running 1 CON -6 W

 

Sage Knowledge 2 INT -2 P,Wz SM

Scribe 1 DEX +1 P,Wz SM

Sculpting 1 DEX 0 G SP

Seamanship 1 DEX +1 G

Seamstress/Tailor 1 DEX -1 G

Set Snares 1 DEX -1 R,W

Shamanistic Ritual 1 WIS +1 P Sh

Sign Language 1 INT +2 G

Signalling 1 INT -2 G CR

Silk Making 1 DEX -2 G OA

Singing 1 CHA 0 G

Slow Respiration 1 NA NA G 

Smelting 1 INT -2 G

Soothsaying 2 INT 0 P Bb

Sorcerous Duelling 2 INT -1 Wz

Sound Analysis 1 WIS 0 G

Sound Imitation 2 CHA -2 G OA

Spellcraft 1 INT -2 P,Wz

Spell Recovery 2 INT -5 P,Wz PW

Spelunking 1 INT -2 W CR

Spirit Lore 2 CHA -4 P,Wz CN

Spirit Lore 1 WIS +2 P Sh

Stonemasonry 1 STR -2 G

Style Analysis 1 INT -1 W Nj

Survival 2 INT 0 R,W

Swimming 1 STR 0 G

 

Tactics 1 INT -1 W AH

Tactics of Magic 1 INT -1 Wz SM

Tattooing 1 DEX 0 G

Tea Ceremony 2 WIS -2 G OA

Thaumaturgy 1 INT -2 Wz SM

Tightrope Walking 1 DEX 0 R

Time Sense 1 WIS -2 Wz Ch

Toxicology 2 INT 0 R Nj

Tracking 2 WIS 0 R,W

Trailing 1 DEX Sp. R CT

Trail Marking 1 WIS 0 W CR

Trail Signs 1 INT -1 R,W CR

Trance 2 CON -3 P Sh

Tumbling 1 DEX 0 R

 

Undead Knowledge 1 WIS 0 P,Wz CS

Undead Lore 1 INT -1 P SM

Underclass 1 WIS 0 R Nj

 

Venom Handling 1 WIS -2 P,Wz CN

Ventriloquism 1 INT -2 R

Vetinary Healing 1 WIS -3 P CR

Voice Mimicry 2 CHA Sp. G CT

 

Water Walking 1 DEX -1 R Nj

Weapon Improvisation 1 WIS -1 G Bb

Weaponsmithing 3 INT -3 W

Weaponsmithing, Crude 1 WIS -3 W CR

Weather Sense 1 WIS -1 G

Weaving 1 INT -1 G

Whistling/Humming 1 DEX +2 G CB

Wild Fighting 2 CON 0 W CH

Winemaking 1 INT 0 G CH

Format: Name/# slots/ Attribute/ Modifier/ Group/ Source

FULL ALPHABETICAL LIST OF NON WEAPON PROFICIENCIES
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INDEX
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ERRATA (HOUSE RULES)

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